
#ifndef PALYSECNE_H
#define PALYSECNE_H


#include <QMainWindow>
#include<QMenu>
#include<QMenuBar>
#include<QMenu>
#include<QAction>
#include<QPainter>
#include<mypushbutton.h>
#include<QTimer>
#include<QLabel>
#include<dataconfig.h>
#include"mycoin.h"
#include<QPropertyAnimation>
#include<QSoundEffect>
class palysecne : public QMainWindow
{
    Q_OBJECT
public:
    explicit palysecne(QWidget *parent = nullptr);
    explicit palysecne(int liveNo);
    virtual void paintEvent(QPaintEvent *event);
    bool isWin=true;
signals:
    bktochoose();

private:
    int idx;
    QVector< QVector<int> > gameArray;
    QVector< QVector<myCoin*> >coibtn;
};

#endif // PALYSECNE_H
